Board Thread:Stories/@comment-26186871-20180421173023/@comment-26186871-20180513203653

Actually.. Now that I think of it.. There might be a way to turn it into a roleplay, if we gather enough people-Using a trick that should really be used more often in roleplays-Only giving information that our characters would actually know, and what we need to accurately roleplay. If nobody can know something, there is no reason to reveal said info in the first place. There's a massive twist, but why reveal it if nobody is supposed to know?

We might just be able to roleplay the events that lead up to the Keyblade War, if we orchestrate it well enough-Like the MoM himself did.

Here's a few pieces of info on this possible project (or just later on in this story if this isn't a roleplay)

There are five apprentices (actually six, as stated in the story, but Luxus doesn't play much of a role here-They have a completely different story, that, while important later on, is irrevelant to the roleplay's conflict). These five each form a Union, and are each given a role. (Luxus has a role, but.. No Union. So, yeah.)

Now, in this somewhat later era in Arc II, there is a certain kind of species called a Chirithy-Each one linked to a wielder of a Keyblade-Though if the wielder is killed, the Chirithy vanishes. If they choose the path of to darkness, their Chirithy becomes a Nightmare-Which can try to plant darkness into others, creating even more. (This is exactly from Kingdom Hearts) So, a Nightmare is proof that someone has fallen into darkness.

We don't know when the roleplay would begin, but it would most certainly begin sometime after all the Unions were founded-Or right WHEN they were founded.

At some point, a Nightmare is discovered in their base of operations, leading them to conclude that there is a tratior among them. And THAT is when the real story begins! (At least, the roleplay's central theme)

In fact, turning this second half of Arc II into a roleplay would likely expand things far more than what was planned here-The details will still be placed here, as the roleplay goes on, using the same format as earlier, with the narrator briefly explaining what happened. But, a full on script of the exact events would be within the roleplay itself, as we roleplay the five unions, trying to find out which one is the traitor.. And eventually.. Well.. Kingdom Hearts X tells us the answer. If things go right, you will get to clearly see what's going on, and things slowly lead up to the inevitable Keyblade War.

I might even shuffle around who gets what role from canon for the roleplay, to keep that part a secret even to those who KNOW Kingdom Hearts (and possibly arise the suspcion we need-Besides, in canon, they only knew their own roles for certain), and just shuffle everything BACK to their canon roles when I convert them into the story here. For example, if I give Ava a role that was canonically Invi's role, Ava's actions in the roleplay will be recapped here as Invi's actions.. Thus making a canon Kingdom Hearts story. (This means the story here will probably not reach the roleplay's beginnings until the roleplay is already over.)

It'll still take me a long while to get everything set up though. Even this long list of details isn't all of them, and I'll need to piece together the rest. But at least the roleplay's an actual possibility now. (You can roleplay as one of the Unions. Ideally, five roleplayers means they can each play as the leader of each Union-It would need five:Otherwise it's possible to still meta-game, as roleplaying two unions will mean each one could know whether or not the other is the tratior.. And any more than five would create other problems..)

I might message you here when the roleplay's getting closer to complete, and we can discuss the lore a bit more. But don't expect me to reveal who the traitor is! If I ever do that, it will be AFTER the roleplay ends!