Board Thread:Stories/@comment-26186871-20190212134053/@comment-26186871-20190220132008

(Alright. I'm PROBABLY going to have one of them be a Paladin and one of them be a Cleric. From D&D. Paladins are Lawful Good, and most definitely would fight for justice and order.. So they'd want to stop Legumen's chaos.. And [good-aligned] Clerics have the ability to Turn Undead.. Theoretically they can destroy them as well if they're powerful enough! However.. What these agents failed to realize is that without their gods existing on Earth [D&D's world is not Earth], they have no "divine" powers anymore! They still have lots of abilities, but no more powers from deities!)

(They supposedly stayed on this planet due to its relationship with the multiverse. They'd rather protect the whole multiverse than just one world, and even if they did go back, they wouldn't be able to find the party they were separated from when they were summoned. At least, that's the backstories the agents are using. Also, they were "canonically" on Mana's side. We already know Peace probably lost since Eclipse is still alive.. Meaning if she wins in the roleplay, we made an AU!)

(...Or Ticker or a Primordial just created Eclipse again.. Maybe even Tinker did it to keep the war going. I suppose Peace "winning" wouldn't be THAT much of a problem. I'll just leave it unstated for right now. Either way, given the character of a cleric and a Paladin [which, by the way, are NOT supposed to be Lawful Stupid], they'd probably side with Mana.)

(Fortunately, it's easier to craft a paladin and a cleric than a wizard. FAR less spells to choose from, and considering how the agents probably need to get in the world pretty soon, they probably don't have much time to optimize everything. So I don't have to optimize everything! So we won't get Avia 2.0.)