Board Thread:ROLEPLAY/@comment-26186871-20191104162505/@comment-26186871-20200105125116

(Right after Toad gave the Mario Bros. a tutorial on how to stomp Goombas.)

(I actually realized that nothing of interest would actually happen in the first level. I mean, yes, there'd be another random appearance of Toad when they encounter a Pirahna Plant, we'd get to find out just what stops us from going down unenterable pipes.. But there wouldn't be much interaction. The vast majority of action between characters actually happens during fortresses and castles.)

(Once we get our power-ups, I might as well go through a summary of the filler that would have been World 1-1.)

(Because that's all World 1-1 is. [And seriously, who do you think would actually get hit and/or die in World 1-1? The new mechanics aren't even getting used in this level!] But I've also decided to bring back the idea of a world map. That way at least something can happen outside of fortresses, though it'd be between levels.)

(..If only I knew how to make the levels themselves interesting to roleplay. Besides the fortresses and castles.)